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Testing a Mobile App? Keep these 5 things in mind…

In this world of mobile applications, there is kind of race of launching mobile applications. Even in the development firms, developers focus more on stats of number of applications launched. There are no statistics available  that how many application run successfully after the launch in the market. To keep the ‘on time’ delivery criteria high, many times partially tested apps would get delivered to the client. In the long run, this practice would hamper the overall image of your company.

Here is a short checklist for mobile application testers, that should not be missed. In fact, the product manager has to understand that delivering a bug free app would do more good to your reputation than delivering an application before time (without or improper testing)

  • Skipping the beta launch

Many testers believe in doing the cursory testing. Testing the icons, buttons, user interface are enough for them.If these features are working fine, they release a successful testing report without understanding the logic and complexity of app. And once an app is released in the market it encounter many negative feedback directly coming from the users. So, it is highly recommended to release the Beta version first and launching the actual product.

  • Underestimating the network traffic

You can never estimate how much traffic your application can receive and would your host be able to accommodate all that? Crashing of application due to high traffic or unable to handle too many request at the same time is result of skipping Beta testing. With Beta testing you get an estimate the likability of your application by audience, which no other statistical study can provide. So always test your application on real network and while on the go. Always remember that mobile application are not restricted to a location. So, always test your application with low network strength, it would help you in developing a lighter version of your app that can easily work in poor signal strength.

  • Ignoring the testing on emulators

While designing an app, you place everything for a purpose and you very well understand everything about it. But, your user doesn’t know everything. So, it is very important to test your apps on emulation, so that you can make a GUI that your user can easily understand. If you don’t do this, and your user don’t understand the functionality, they can easily uninstall your app. And, it’s only you, who knows the effort made for generating every single lead. Missing emulator testing testing can cost you a lot.

  • Web testers testing the mobile apps

We have actually generalized the mobile and web testers as ‘testers’. Whereas, both type of testing is way different. Pressurizing you web testers to create reports for mobile apps could be your biggest mistake. Segregate the categories and assign the work to the experienced person.

  • Missing Installation testing

So, you’ve done every type of testing, long successful report have been accomplished and we are ready to launch. But wait! Have you tested your installation? This is one of the most basic things that we often miss. If the product is not getting installed properly or taking way too long to get installed, you are doomed. You are failing at the very first step. So, while beginning the testing, start from installing it first.

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